Post by Tina ☺ on May 29, 2009 22:25:41 GMT -5
Apparently, the game has already been pirated and is up for download on some pirate sites and some folks have been playing for a couple of weeks. I haven't been to Maty in at least a month, but I decided to go see what the folks there were saying about The Sims 3 and I found this:
From JM Pescado at Maty:
www.moreawesomethanyou.com/smf/index.php/topic,14987.0.html
I must say that I found this very interesting and it makes me happier than ever that I have decided to take the 'wait and see' approach when it comes to purchasing this game.
From JM Pescado at Maty:
Okay, here's the crap they DON'T tell you in the crappy reviews written by tards and shills.
First Impressions:
1. LACK OF SECUROM IS TOTAL LIECAKE: Game attempted to phone home and whined about activation when DENIED. YOU CAN HAZ SECUROM!
2. Selection of available CAS things VERY limited compared to TS2. For instance, you CANNOT EVEN BE PROPERLY BALD ANYMORE. See if you can guess how I noticed THAT so fast.
3. Enforced Legacy-playstyle: Switching to a different household forfeits current status. At minimum, all wants and progress towards wants will be lost.
4. Shiftclick very limited compared to TS2.
5. Navigation is an extremely ARGH-inducing experience, reverts back to pre-Manual Navigation annoyance where you have to babysit a sim to its destination before you can tell it what to do there.
If you are a Legacy-style player, TS3 MIGHT be better for you. If you are more into having an entire neighborhood of sims to play with...TS3 is categorically insuperior in every way found so far.
Continuing Impressions:
1. Sims in TS3 are just not as good-looking at their TS2 equivalents. Yes, they are more detailed. Yes, you can trick them out in ways that you can't really do with TS2 sims. But they're still ugly. And this is coming from someone who *ISN'T* a heavy CC user: I basically use EAxis default skins, EAxis default eyes. But the fact of the matter is, TS3 sims are just ugly. Why? I am not qualified to say. They just ARE. It took very little effort, even for someone with my complete lack of artistic skills, to throw together a sim that looked passably like someone familiar, or at least, wasn't ugly. I have spent an hour fiddling with the damn thing, but nothing I do produces something other than a pudgy, doughy-faced, slopey-foreheaded ape.
2. The neighborhood map has an overwhelming sense of simultaneous clutteredness and claustrophobia. There is an overwhelming number of floating icons, each barely distinguishable from the other. And I like buttons. Is this bad? Well, hard to say. Buttons are good. But they float chaotically without the sense of order that was present in TS2.
3. Build mode: TECHNICALLY, build mode is superior to its predecessors. However, it suffers from this same sense of poor screen utilization, combined with a sense of flightyness. In TS1, everything seemed to fit together well. This sense continued in TS2. In TS3, I have this sense that the thing is simply too fidgety, and the glitz and sparkles obscures the actual FUNCTIONALITY. When you draw out a room, the entire thing appears in a sparkly shower. The effects overwhelm the functionality. As a veteran sims player dating back to TS1, I find the build mode to be confusing and awkward. That should tell you something.
Gameplay:
Well, I can't say much about it at this point. The overwhelming sense of STUFF I HAVE TO CONFIGURE has kept me from seriously playing the game so far. I've dabbled slightly in the premades, but honestly, the CONTROLS ARE JUST TERRIBLE. I realize they're similar to TS2's in many ways, but let's face it, the controls in unmodified TS2 are ALSO awful. Sims refuse to obey my commands to GO HERE and then DO THAT. At least having to tell them to run there in order to get anywhere isn't quite as critical, but that's again only because everything now moves so SLOWLY. Except the CLOCK. The CLOCK seems to still be moving at the same 60x speed that previous incarnations of the game ran at. In any event, I just find it so overwhelmingly awful that within 30 seconds I'm seized with the urge to go back to TS2.
First Impressions:
1. LACK OF SECUROM IS TOTAL LIECAKE: Game attempted to phone home and whined about activation when DENIED. YOU CAN HAZ SECUROM!
2. Selection of available CAS things VERY limited compared to TS2. For instance, you CANNOT EVEN BE PROPERLY BALD ANYMORE. See if you can guess how I noticed THAT so fast.
3. Enforced Legacy-playstyle: Switching to a different household forfeits current status. At minimum, all wants and progress towards wants will be lost.
4. Shiftclick very limited compared to TS2.
5. Navigation is an extremely ARGH-inducing experience, reverts back to pre-Manual Navigation annoyance where you have to babysit a sim to its destination before you can tell it what to do there.
If you are a Legacy-style player, TS3 MIGHT be better for you. If you are more into having an entire neighborhood of sims to play with...TS3 is categorically insuperior in every way found so far.
Continuing Impressions:
1. Sims in TS3 are just not as good-looking at their TS2 equivalents. Yes, they are more detailed. Yes, you can trick them out in ways that you can't really do with TS2 sims. But they're still ugly. And this is coming from someone who *ISN'T* a heavy CC user: I basically use EAxis default skins, EAxis default eyes. But the fact of the matter is, TS3 sims are just ugly. Why? I am not qualified to say. They just ARE. It took very little effort, even for someone with my complete lack of artistic skills, to throw together a sim that looked passably like someone familiar, or at least, wasn't ugly. I have spent an hour fiddling with the damn thing, but nothing I do produces something other than a pudgy, doughy-faced, slopey-foreheaded ape.
2. The neighborhood map has an overwhelming sense of simultaneous clutteredness and claustrophobia. There is an overwhelming number of floating icons, each barely distinguishable from the other. And I like buttons. Is this bad? Well, hard to say. Buttons are good. But they float chaotically without the sense of order that was present in TS2.
3. Build mode: TECHNICALLY, build mode is superior to its predecessors. However, it suffers from this same sense of poor screen utilization, combined with a sense of flightyness. In TS1, everything seemed to fit together well. This sense continued in TS2. In TS3, I have this sense that the thing is simply too fidgety, and the glitz and sparkles obscures the actual FUNCTIONALITY. When you draw out a room, the entire thing appears in a sparkly shower. The effects overwhelm the functionality. As a veteran sims player dating back to TS1, I find the build mode to be confusing and awkward. That should tell you something.
Gameplay:
Well, I can't say much about it at this point. The overwhelming sense of STUFF I HAVE TO CONFIGURE has kept me from seriously playing the game so far. I've dabbled slightly in the premades, but honestly, the CONTROLS ARE JUST TERRIBLE. I realize they're similar to TS2's in many ways, but let's face it, the controls in unmodified TS2 are ALSO awful. Sims refuse to obey my commands to GO HERE and then DO THAT. At least having to tell them to run there in order to get anywhere isn't quite as critical, but that's again only because everything now moves so SLOWLY. Except the CLOCK. The CLOCK seems to still be moving at the same 60x speed that previous incarnations of the game ran at. In any event, I just find it so overwhelmingly awful that within 30 seconds I'm seized with the urge to go back to TS2.
I must say that I found this very interesting and it makes me happier than ever that I have decided to take the 'wait and see' approach when it comes to purchasing this game.